SORCERER
Armor Mastery
Passive
Requires Job Level 1
Increases defense power while wearing armor.
P.Def +4
Level JP Cost
1 240 JP
2 800 JP
3 1,650 JP
4 3,600 JP
5 6,000 JP
Creature Mastery
Passive
Requires Job Level 1
Increases the Creatures' stats.
Level Stat Application Ratio JP Cost
2 76% 240 JP
3 79% 800 JP
4 82% 1,650 JP
5 85% 3,600 JP
6 88% 6,000 JP
7 91% 10,400 JP
8 94% 14,600 JP
9 97% 19,000 JP
10 100% 28,800 JP
Magic Mastery
Passive
Requires Job Level 1
Increases M.Atk
Level M.Atk JP Cost
1 15 240 JP
2 5 800 JP
3 5 1,650 JP
4 5 3,600 JP
5 5 6,000 JP
6 5 10,400 JP
7 5 14,600 JP
8 5 19,000 JP
9 5 28,800 JP
10 5 35,700 JP
Mental Defense
Passive
Requires Job Level 1
Increases M.Def
M.Def +3
Level JP Cost
1 240 JP
2 800 JP
3 1,650 JP
4 3,600 JP
5 6,000 JP
6 10,400 JP
7 14,600 JP
8 19,000 JP
9 28,800 JP
10 35,700 JP
Summoner Weapon Mastery
Passive
Requires Job Level 1
Increases P.Atk when wielding a Dagger or a Staff. Skill level 1 also increases Attack Speed when wielding a Dagger or a Staff.
Level P.Atk Atk Spd JP Cost
1 +13.5 5 240 JP
2 +4.5 0 800 JP
3 +4.5 0 1,650 JP
4 +4.5 0 3,600 JP
5 +4.5 0 6,000 JP
6 +4.5 0 10,400 JP
7 +4.5 0 14,600 JP
8 +4.5 0 19,000 JP
9 +4.5 0 28,800 JP
10 +4.5 0 35,700 JP
Avoidance Expert
Passive
Requires Job Level 5
Requires Summoner Weapon Mastery Level 1
Increases Evasion
Evasion +2%
Level JP Cost
1 240 JP
2 4,010 JP
3 16,600 JP
Creature Breeding
Passive
Requires Job Level 5
Requires Creature Mastery Level 2
Increases the Creatures' Exp gain.
+5% Exp for Summoned Pet
+1% Exp for Unsummoned Pet
Level JP Cost
1 240 JP
2 1,650 JP
3 6,000 JP
4 14,600 JP
5 28,800 JP
Creature Intimidate
Buff
Requires Job Level 5
Requires Creature Mastery Level 2
Creature Buff. Increases the Threat the Creature produces when attacking.
Cast Time: 0.5 seconds
Cool Time: 3 seconds
Duration: 10 minutes
Level Cast Cost Threat JP Cost
1 40 MP +19 180 JP
2 50 MP +23 3,010 JP
3 60 MP +27 12,400 JP
Creature Stabitlity
Buff
Requires Job Level 5
Requires Creature Mastery Level 2
Creature Buff. Decreases the Threat the Creature produces when attacking.
Cast Time: 0.5 seconds
Cool Time: 3 seconds
Duration: 10 minutes
Level Cast Cost Threat JP Cost
1 40 MP -19 180 JP
2 50 MP -23 3,010 JP
3 60 MP -27 12,400 JP
Fire Arrow
Fire Attack Spell
Requires Job Level 5
Requires Magic Mastery Level 1
Attacks the target with an arrow of Fire
Cast Time: 0.5 seconds
Cool Time: 0.8 seconds
Level Cast Cost JP Cost
1 6 MP 180 JP
2 8 MP 600 JP
3 10 MP 1,240 JP
4 12 MP 2,700 JP
5 14 MP 4,500 JP
6 16 MP 7,850 JP
7 18 MP 10,900 JP
8 20 MP 14,200 JP
9 22 MP 21,600 JP
10 24 MP 26,800 JP
Charge Stab
Attack Skill
Requires Job Level 10
Requires Avoidance Expert Level 1
An Attack skill which gathers power and stabs the target hard.
Cast Time: Instant
Cool Time: 10 seconds
Level Cast Cost JP Cost
1 30 MP 200 JP
2 45 MP 1,380 JP
3 60 MP 5,000 JP
4 75 MP 12,100 JP
5 90 MP 34,100 JP
Creature HP Expansion
Passive
Requires Job Level 10
Requires Creature Breeding Level 1
Increases the Creatures' Max HP.
Level JP Cost
1 240 JP
2 1,650 JP
3 6,000 JP
4 14,600 JP
5 28,800 JP
Life Leech
Shade Attack Spell
Requires Job Level 10
Requires Fire Arrow Level 1
A portion of the damage dealt is leeched as HP.
Cast Time: 2 seconds
Cool Time: 30 seconds
Level Cast Cost HP Recovered JP Cost
1 50 MP 31% of Damage 180 JP
2 75 MP 32% of Damage 1,240 JP
3 100 MP 33% of Damage 4,500 JP
4 125 MP 34% of Damage 10,900 JP
5 150 MP 35% of Damage 21,600 JP
Power Support
Fire Toggle
Requires Job Level 10
Requires Creature Intimidate Level 1
Self Creature Toggle. Increases the P.Atk and Max HP of the summoned creatures.
Cast Time: 1 second
Cool Time: 15 seconds
Level Cast Cost MP Consumption P. Atk MaxHP JP Cost
1 25 MP 1 MP +5 +30 180 JP
2 30 MP 2 MP +10 +60 600 JP
3 35 MP 3 MP +15 +90 1,240 JP
4 40 MP 4 MP +20 +120 2,700 JP
5 45 MP 5 MP +25 +150 4,500 JP
6 50 MP 6 MP +30 +180 7,850 JP
7 55 MP 7 MP +35 +210 10,900 JP
8 60 MP 8 MP +40 +240 14,200 JP
9 65 MP 9 MP +45 +270 21,600 JP
10 70 MP 10 MP +50 +300 26,800 JP
Spirit Support
Air Toggle
Requires Job Level 10
Requires Creature Stabitlity Level 1
Self Creature Toggle. Increases the M.Atk and Max MP of the summoned creatures.
Cast Time: 1.5 second
Cool Time: 30 seconds
Level Cast Cost MP Consumption M.Atk MaxMP JP Cost
1 25 MP 7 MP +5 +30 180 JP
2 30 MP 10 MP +10 +60 600 JP
3 35 MP 13 MP +15 +90 1,240 JP
4 40 MP 16 MP +20 +120 2,700 JP
5 45 MP 19 MP +25 +150 4,500 JP
6 50 MP 22 MP +30 +180 7,850 JP
7 55 MP 25 MP +35 +210 10,900 JP
8 60 MP 28 MP +40 +240 14,200 JP
9 65 MP 31 MP +45 +270 21,600 JP
10 70 MP 34 MP +50 +300 26,800 JP
Concentration
Self Buff
Requires Job Level 15
Requires Charge Stab Level 1
A self revelation skill which increases accuracy for a certain period of time.
Cast Time: 2 seconds
Cool Time: 3 minutes
Duration: 10 minutes
Level Cast Cost Accuracy JP Cost
1 15 MP +2 200 JP
2 20 MP +4 1,380 JP
3 25 MP +6 5,000 JP
4 30 MP +8 12,100 JP
5 35 MP +10 34,100 JP
Creature Life Transfer
Shade Healing Spell
Requires Job Level 15
Requires Power Support Level 1
Creature Healing Magic. Transfer a portion of the caster's HP to the Creature.
Cast Time: 1.5 seconds
Cool Time: 5 seconds
Level Cast Cost HP Cost HP Healed JP Cost
1 88 MP 88 HP 220 HP 180 JP
2 144 MP 144 HP 360 HP 1,240 JP
3 200 MP 200 HP 500 HP 4,500 JP
4 256 MP 256 HP 640 HP 10,900 JP
5 312 MP 312 HP 780 HP 21,600 JP
Creature MP Expansion
Passive
Requires Job Level 15
Requires Creature HP Expansion Level 1
Increases the Creatures' Max MP
Level JP Cost
1 240 JP
2 1,650 JP
3 6,000 JP
4 14,600 JP
5 28,800 JP
Creature Soul Transfer
Shade Healing Spell
Requires Job Level 15
Requires Spirit Support Level 1
Creature Healing Magic. Transfer a portion of the caster's MP to the Creature.
Cast Time: 1.5 seconds
Cool Time: 30 seconds
Level Cast Cost MP Recovered JP Cost
1 70 MP 40 MP 180 JP
2 120 MP 80 MP 1,240 JP
3 170 MP 120 MP 4,500 JP
4 220 MP 160 MP 10,900 JP
5 270 MP 200 MP 21,600 JP
Combat Support
Fire Toggle
Requires Job Level 20
Requires Creature Life Transfer Level 1
Self Creature Toggle. Increases the Attack Speed of the summoned Creatures.
Cast Time: 1 second
Cool Time: 15 seconds
Level Cast Cost MP Consumption Atk Spd JP Cost
1 60 MP 7 MP +7% 180 JP
2 75 MP 10 MP +8% 3,010 JP
3 90 MP 13 MP +9% 12,400 JP
Dark Strike
Shade Attack Skill
Requires Job Level 20
Requires Concentration Level 1
Three quick consecutive hits which causes great damage.
Cast Time: Instant
Cool Time: 30 seconds
Level Cast Cost JP Cost
1 33 MP 200 JP
2 51 MP 670 JP
3 69 MP 1,380 JP
4 87 MP 3,000 JP
5 105 MP 5,000 JP
6 123 MP 8,720 JP
7 141 MP 12,100 JP
8 159 MP ?
9 177 MP 34,100 JP
10 195 MP ?
Fireball
Fire Attack Spell
Requires Job Level 20
Requires Life Leech Level 1
Throws a ball of fire at the target, causing damage over time.
Cast Time: 2 seconds
Cool Time: 15 seconds
Effect Duration: 10 seconds
Level Cast Cost Damage Over Time JP Cost
1 21 MP 6 180 JP
2 32 MP 12 600 JP
3 43 MP 18 1,240 JP
4 54 MP 24 2,700 JP
5 65 MP 30 4,500 JP
6 76 MP 36 7,850 JP
7 87 MP 42 10,900 JP
8 98 MP 48 14,200 JP
9 109 MP 54 21,600 JP
10 120 MP 60 26,800 JP
Magic Support
Air Toggle
Requires Job Level 20
Requires Creature Soul Transfer Level 1
Self Creature Toggle. Increases the Cast Speed of the summoned Creatures.
Cast Time: 1.5 seconds
Cool Time: 30 seconds
Level Cast Cost MP Consumption Cast Speed JP Cost
1 60 MP 7 MP +7% 180 JP
2 75 MP 10 MP +8% 3,010 JP
3 90 MP 13 MP +9% 12,400 JP
Bloody Arrow
Shade Attack Spell
Requires Job Level 25
Requires Magic Support Level 1
Decreases the Creature's HP to damage the target.
Cast Time: 2.5 seconds
Cool Time: 2 minutes
Level Cast Cost JP Cost
1 38 MP 180 JP
2 60 MP 600 JP
3 82 MP 1,240 JP
4 104 MP 2,700 JP
5 126 MP 4,500 JP
6 148 MP 7,850 JP
7 170 MP 10,900 JP
8 192 MP 14,200 JP
9 214 MP 21,600 JP
10 236 MP 26,800 JP
Creature Critical Burning
Air Buff
Requires Job Level 25
Requires Combat Support Level 1
Creature Buff. Increases the target Creature's Critical Rate.
Cast Time: 2 seconds
Cool Time: 3 minutes
Duration: 20 seconds
Creature Regeneration
Passive
Requires Job Level 25
Requires Creature MP Expansion Level 1
Increases the Creatures' HP and MP Regeneration.
+10% to HP and MP Regen
Level JP Cost
1 240 JP
2 1,650 JP
3 6,000 JP
4 14,600 JP
5 28,800 JP
Creature Control
Passive
Requires Job Level 30
Requires Creature Regeneration Level 1
Allows you to control a creature. The higher level this is, the more creature slots you get. This skill does not allow you to summon more than one creature.
Level JP Cost
2 240 JP
3 10,400 JP
Creature HP Extract
Shade Healing Spell
Requires Job Level 30
Requires Creature Critical Burning Level 1
Creature Healing Spell. Transfers a portion of the Creature's HP to the Caster
Creature MP Extract
Shade Healing Spell
Requires Job Level 30
Requires Bloody Arrow Level 1
Creature Healing Spell. Transfers a portion of the Creature's MP to the Caster
Nightmare
Shade Attack Spell
Requires Job Level 30
Requires Fireball Level 1
Cast Time: 0.9 seconds
Cool Time: 30 seconds
Level Cast Cost JP Cost
1 50 MP 700 JP
2 70 MP 1,230 JP
3 90 MP 2,190 JP
4 110 MP 3,950 JP
5 130 MP 7,230 JP
Summon Creature
Other
Requires Job Level 30
Summons the formed creature.
Cool Time: 1 minute
Level Cast Cost Casting Time JP Cost
2 100 MP 7.2 seconds 180 JP
3 120 MP 6.4 seconds 2,020 JP
4 140 MP 5.6 seconds 7,850 JP
5 160 MP 4.8 seconds 19,400 JP
Deep Evasion
Shade Self Buff
Requires Job Level 35
A Revelation skill which greatly increases evasion for a little.
Cast Time: Instant
Cool Time: 2 minutes
Duration: 20 seconds
Level Cast Cost Effect JP Cost
2 80 MP +21 Evasion 200 JP
3 110 MP +24 Evasion 3,340 JP
4 140 MP +27 Evasion 13,800 JP
5 170 MP +30 Evasion 34,100 JP
Corruption
Shade Attack Spell
Requires Job Level 40
Requires Nightmare Level 1
Corrupts the target with unclean air, causing Damage over Time.
Cast Time: 1.5 seconds
Cool Time: 30 seconds
Creature Sacrifice
Shade Attack Spell
Requires Job Level 40
Requires Creature HP Extract Level 1
Sacrifices the target Creature to deal great damage to the surrounding enemies.
Creature Taming
Other
Requires Job Level 40
Tries to tame the targeted monster. The target must be at full health and you will require a card that corresponds to the target's type.
Cast Time: 15 seconds
Cool Time: 2 minutes
Level Cast Cost JP Cost
2 120 MP 180 JP
3 140 MP 1,240 JP
4 160 MP 4,500 JP
5 180 MP 10,900 JP
Creature Victimize
Shade Healing Spell
Requires Job Level 40
Requires Creature MP Extract Level 1
Sacrifices the main Creature to recover the Caster's HP and MP. Greatly decreases the damage received for a short time.
Pass Damage
Toggle
Requires Job Level 40
Requires Creature Control Level 2
Self Toggle that transfers a portion of the damage the Player receives to the Creature.
Cast Time: Instant
Cool Time: 10 seconds
Level Cast Cost MP Consumption JP Cost
1 30 MP 4 MP 180 JP
2 40 MP 6 MP 1,240 JP
3 50 MP 8 MP 4,500 JP
4 60 MP 10 MP 10,900 JP
5 70 MP 12 MP 21,600 JP